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    Magic bullet

    Therra
    Therra
    Sub
    Sub


    Cantidad de envíos : 100
    Fecha de inscripción : 22/06/2009
    Edad : 34
    Localización : Sonora, Mexico

    Magic bullet Empty Magic bullet

    Mensaje por Therra Vie Jul 24, 2009 12:37 am

    Description
    Magic bullets are a combination of debuffs with bullets. They have two main advantages. First, they carry an element. This means that you have at your disposal most elements rather easily. This can help you be more versatile. All of them use 1 bullet and have a varying MP cost. They fire slightly slower than normal shooting and have a cooldown. The status effects they inflict do not always work and the chance varies from bullet to bullet. Its noteworthy that all of the same element will cooldown at the same time. For example, if you fire Forgetful Bullet Hole (Magic), then Toxic Bullet Hole and Spell Mute Bullet Hole will become unavailable until Forgetful Bullet Hole finishes cooling down. With a proper amount of int, these can basically become your standard attacks. You will attack slower and be more vulnerable, but because your bullets will be inflicting more damage and you will be inflicting status effects.

    This also allows you to play a bit of support. If there are enemies that do high damage spells. Or if a boss wanders into agro range, you can use something like forgetful bullet hole to pretty much disable that particular monster. Monsters that you are unable to deal a lot to, you can use Toxic Bullet hole to supplement your damage. There are many ways you can use them.

    Progression
    Requirements to Unlock: Shot at Class 2-0, Curse Magic at Class 2-0, Gun Knowledge at Class 1-0, Magic Control at Class 1-0


    Raising: You raise Magic Bullet by gaining rank in its component Expertises.

    Gains expertise equal to 30% of your Shot level.
    Gains expertise equal to 10% of your Curse Magic level.
    Gains expertise equal to 40% of your Gun Knowledge level.
    Gains expertise equal to 20% of your Magic Control level.

    By using Magic Bullets, Gun Knowledge and Magic Control will both increase. This means that the most effective way to level Magic Bullets is to use Magic Bullets.

    Skills

    Magic Bullet deals damage based on 100% Long Range Attack statistic plus 50% Spell statistic statistic plus a damage bonus dependent on your level of expertise in Magic Bullet.

    Class 1 Rank 0
    Squalling Bullet Hole
    Cost: 5mp
    Element: Force
    Status Effect: Shock
    N.B. The ratio of Gun Knowledge:Magic Control exp gained from Squalling Bullet Hole is 2:1. (This means Gun Knowledge is raised faster than Magic Control.)

    Class 2 Rank 0
    Toxic Bullet Hole
    Cost: 3mp
    Element: Magic
    Status Effect: Poison
    Forgetful Bullet Hole
    Cost: 3mp
    Element: Magic
    Status Effect: Amnesia

    Class 2 Rank 5
    Arm Snipe
    Cost: 4mp
    Element: Same as Weapon
    Status Effect: Melee attack power down

    Class 3 Rank 5
    Enchanting Bullet Hole
    Cost: 3mp
    Element: Mind
    Status Effect: Charm
    Spell Mute Bullet Hole
    Cost: 3mp
    Element: Magic
    Status Effect: Mute

    Class 4 Rank 5
    Scorching Bullet Hole
    Cost: 5mp
    Element: Fire
    Status Effect: Burning

    Class 5 Rank 0
    Hailing Bullet Hole
    Cost: 5mp
    Element: Ice
    Status Effect: Freeze
    Thundering Bullet Hole
    Cost: 5mp
    Element: Lightning
    Status Effect: Paralysis


    Última edición por Therra el Miér Jul 29, 2009 2:31 am, editado 1 vez
    pony
    pony
    Miembro
    Miembro


    Cantidad de envíos : 25
    Fecha de inscripción : 21/07/2009
    Edad : 33

    Magic bullet Empty Re: Magic bullet

    Mensaje por pony Vie Jul 24, 2009 12:49 am

    gracias :3
    aunke insisto no sere de esos T-T
    ProcK
    ProcK
    Tramoya Foristico
    Tramoya Foristico


    Cantidad de envíos : 44
    Fecha de inscripción : 18/06/2009

    Magic bullet Empty Re: Magic bullet

    Mensaje por ProcK Vie Jul 24, 2009 1:05 pm

    de que tipo seras?
    pony
    pony
    Miembro
    Miembro


    Cantidad de envíos : 25
    Fecha de inscripción : 21/07/2009
    Edad : 33

    Magic bullet Empty Re: Magic bullet

    Mensaje por pony Vie Jul 24, 2009 2:37 pm

    creo que sharp no c Sad
    que me conviene mas Sad?
    ProcK
    ProcK
    Tramoya Foristico
    Tramoya Foristico


    Cantidad de envíos : 44
    Fecha de inscripción : 18/06/2009

    Magic bullet Empty Re: Magic bullet

    Mensaje por ProcK Vie Jul 24, 2009 7:06 pm

    Combina Sharp y magic bullet
    yo y gera estamos haciendo eso
    es buena combinacion

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    Magic bullet Empty Re: Magic bullet

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